Fog Overrides

Posted on May 9, 2025

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Loaders: fabric, forge, neoforge

What does Fog Overrides do?

Fog Overrides let’s you customize fog on a per biome basis.

Biome features: - Fog range. - Fog color. - Sky color. (since version 1.3) - Water color (experimental feature) (since version 2.0.0). - Underwater fog range and color with and without the water breathing potion effect. - Under lava fog range and color with and without the fire resistance potion effect.

Dimension features (biome specific settings overrides this): - Fog range. - Fog color. - Sky color. (since version 1.3) - Underwater fog range and color with and without the water breathing potion effect. - Under lava fog range and color with and without the fire resistance potion effect.

Gamemode (creative/spectator) specific features: - Fog range. - Underwater fog range. - Under lava fog range.

General features: - Config menu (since version 1.1.2) - Cloud height - Water overlay toggle - Lava overlay toggle and offset (offset also has option for fire resistance potion).

Server features (since version 2.0.0): - Servers with the mod installed now sends the settings to the clients. - Client settings are ineffective while connected to a server with the mod installed. - This also applies to “Open to LAN”-servers with the mod installed. - The mod is not required on the server for a client to be able to connect. A server with the mod installed also does not require the clients to have the mod installed. - If the mod is installed on the server and clients: Clients see the game according to server settings. - If the mod is only installed on the client: The client is in charge of settings and rendering. - If the mod is only installed on the server: Clients will be able to connect without the mod but wont see the fog.

FAQ

  • How do I configure the mod?
    • The mod is configured from the mod menu (since mod version 1.1.2). Find “Fog Overrides” in the list and click config.
    • For older version you will have to find the config file in the config directory in your Minecraft instance directory.
    • On servers you will have to find the “fogoverrides.properties”-file in the config directory of the server.
  • Does this mod support Sodium/Iris or Optifine?
    • I will try my best to keep compatibility with Sodium.
    • While the mod will likely run with Iris installed, I wont promise shader compatibility. Some shaders have their own fog-implementation and supporting that is outside the scope of this mod.
    • Optifine is not supported and wont ever be supported.
    • Compatibility with mods follows an “if it works it works” kind of deal.
  • Can you port this mod/feature to X version?
    • In short: no.
    • This is not because I don’t want the mod to be compatible, but because the workload of maintaining multiple versions would be too much for me to handle.
  • Can I use this mod in my modpack?
    • Yes, as long as the modpack is hosted on either CurseForge or Modrinth.
  • Does this game work on Forge/Fabric/NeoForge?
    • Loader compatibility follows Architectury’s loader support.
    • For later versions this means: Fabric and NeoForge
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